Mapster32 2.0.0devel r5267 (32-bit) C++ build
Compiled Jun 14 2015 16:48:03
Windows 7 Service Pack 1 (build 6.1.7601)
Initializing SDL system interface (compiled against SDL version 2.0.3, found version 2.0.3)
Using "windows" video driver
Using C:/Users/MyPC/Downloads/BloodCM/ for game data
Using BloodCM/ for game data
Using config file "BloodCM\bcm.cfg".
Searching for game data...
Found no recognized game data!
Warning: could not find main data file "DUKE3D.GRP"!
Using group file "BloodCM/BloodCM.grp".
Using group file "BloodCM/duke3d.grp".
Using file "BloodCM.grp" as game data.
Error on line tiles.cfg:37: expecting symbol, got "RED_SPIDER"
Loading "m32help.hlp"
Error initializing integrated help: file "m32help.hlp" not found.
Loading NAMES.H
Loaded 811 names.
0 joystick(s) found
Initialized 24.0M cache
Setting video mode 1280x720 (8-bpp fullscreen)
Executing "m32_autoexec.cfg"
 
--- Compiling: BloodCM/BloodCM.m32 (22877 bytes)
  Including: names.h (20725 bytes)
  Defined State   0 `camera_dist'.
  Including: st_correct.m32 (14603 bytes)
  Defined State   1 `statnum15'.
  Defined State   2 `sk_corr'.
  Defined State   3 `skills_corr'.
  Defined State   4 `respawn_corr'.
  Defined State   5 `st_ambientsound'.
  Defined State   6 `st_correct'.
  Defined Event   4 `EVENT_DRAW2DSCREEN'.
 
Compiled code info: (size=3684*4 bytes)
  811/65403 user labels, 3/65536 indirect constants,
  97/948 user variables, 0/234 user arrays
  7 states, 1/17 defined events
  9/2048 quotes, 51/2048 quote redefinitions
Enabled all events.
Loading sounds from "EDUKE.CON"
Loaded 979 sound definitions.
Wrote BloodCM\bcm_m32_settings.cfg
