// Enemy strengths (hit points)

define FATRATSTREGTH 8
define ZOMBIESTRENGTH 80
define GREENSPIDERSTRENGTH 9
define BOSSSPIDERSTRENGTH 1500 //450*2
define REDSPIDERSTRENGTH 12
define HERETICSTRENGTH 50
define HERETIC2STRENGTH 650
define CIVILHANDSTRANGTH 30
define EVILHANDSTRANGTH 10
define FISHSTRENGTH 10
define BATSTRENGTH 6
define GARGSTRENGTH 360
define BUTCHERSTRENGTH 300
define GILLBEASTSTRENGTH 280
define PHANTASMSTRENGTH  400
define HELLDOGSTRENGTH 180
define CERBERUSSTRENGTH 2556

// Enemy power

state enemy_statenum
/*
ifactor ZOMBIE 
{
	setactor[THISACTOR].statnum 1
	getactorvar[THISACTOR].enemy_ang ang
	setactor[THISACTOR].ang ang
}
*/
getuserdef[THISACTOR].player_skill pskill

ifvare pskill 1	{
setprojectile[ZOMBIEAXE].extra 11
setprojectile[GBEASTHIT].extra 11  
setprojectile[CULTSPARK].extra 2
setprojectile[CULTTOM].extra 5
setprojectile[RATHIT].extra 3
setprojectile[SPIDERHIT].extra 9
setprojectile[ELLHIT].extra 13
setprojectile[BUCHERAXE].extra 11
setprojectile[HELLHIT].extra 11
setprojectile[PHANHIT].extra 34
setprojectile[GARGHIT].extra 3
setprojectile[SGARGHIT].extra 40
} else
ifvare pskill 2	{ 
setprojectile[ZOMBIEAXE].extra 16 
setprojectile[GBEASTHIT].extra 11  
setprojectile[CULTSPARK].extra 3
setprojectile[CULTTOM].extra 7
setprojectile[RATHIT].extra 4
setprojectile[SPIDERHIT].extra 10
setprojectile[ELLHIT].extra 14
setprojectile[BUCHERAXE].extra 16
setprojectile[HELLHIT].extra 16
setprojectile[PHANHIT].extra 44
setprojectile[GARGHIT].extra 13
setprojectile[SGARGHIT].extra 50
} else
ifvare pskill 3	{ 
setprojectile[ZOMBIEAXE].extra 19 
setprojectile[GBEASTHIT].extra 11  
setprojectile[CULTSPARK].extra 4
setprojectile[CULTTOM].extra 8
setprojectile[RATHIT].extra 5
setprojectile[SPIDERHIT].extra 11
setprojectile[ELLHIT].extra 15
setprojectile[BUCHERAXE].extra 19
setprojectile[HELLHIT].extra 19
setprojectile[PHANHIT].extra 54
setprojectile[GARGHIT].extra 23
setprojectile[SGARGHIT].extra 60
} else
ifvare pskill 4	{ 
setprojectile[ZOMBIEAXE].extra 22 
setprojectile[GBEASTHIT].extra 11  
setprojectile[CULTSPARK].extra 4
setprojectile[CULTTOM].extra 9
setprojectile[RATHIT].extra 6
setprojectile[SPIDERHIT].extra 12
setprojectile[ELLHIT].extra 16
setprojectile[BUCHERAXE].extra 22
setprojectile[HELLHIT].extra 22
setprojectile[PHANHIT].extra 64
setprojectile[GARGHIT].extra 33
setprojectile[SGARGHIT].extra 70
} else
ifvare pskill 5	{ 
setprojectile[ZOMBIEAXE].extra 27
setprojectile[GBEASTHIT].extra 11  
setprojectile[CULTSPARK].extra 5
setprojectile[CULTTOM].extra 11
setprojectile[RATHIT].extra 7
setprojectile[SPIDERHIT].extra 13
setprojectile[ELLHIT].extra 17
setprojectile[BUCHERAXE].extra 27
setprojectile[HELLHIT].extra 27
setprojectile[PHANHIT].extra 74
setprojectile[GARGHIT].extra 43
setprojectile[SGARGHIT].extra 80
}
ends